Gisèle Gonon's paintings appear as strange screens, both vibrating and fixed in time. Her landscapes are empty, geometrical in their composition, minimalists. The disturbing sensation they provoke comes from the disjunction between the motif and the process. An almost pointillist touch is put on a grid, preliminary for scaling the motif. What is represented reveals itself as the squares are filled, one after the other, with the color corresponding to the color of the pixel of the enlarged digital image. These paintings are transpositions of enlarged images of screenshots of video games, digitally remastered. What we see is not a landscape. It is a strict composition of colors put side by side following the order revealed through the digitalization of the images. And to move away even more from reality, the digitalized image only exists in this form, it is pure computer process. The artificial builds the artificial to show a nevertheless familiar environment, industrial, common, simple.